Unity-sprite from Fengyuan Zhu on Vimeo.
This week I designed several animation sprite for my next game.
This game will be similar to a very old TV game called Duck Hunt. I’m so loving this game cause it is something real physical that you can use a special gun to hit targets on the screen.
Rather than use a camera-based gun, here I want to make something actually related to a position detection. And trying to use arm as a weapon, like that: